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Caleb Seremshur
The Atomic Fallout Kids
485
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Posted - 2015.02.27 15:32:22 -
[1] - Quote
Harvey James wrote:i would also consider a stronger drawback for droneboats not needing highs for dps so maybe -2 slots instead of the current -1,
BUT this needs too be applied too gurista ships aswell , they are so OP atm, 2 uber drones also can't be justified, the gila and rattlesnake do obscene amount of damage they need nerfing.
The solution to guristas ships is to web/TD/ecm one of the drones or if you're veing kited by the mothership scram the drone and use AB to keep it outside 6km (well outside optimal).
Not every day you can cut 30% of another ships dps out that easily. Against a conventional drone boat you will have bigger problems.
Compounded even more if the mothership uses fw drones as those have literally double the base hp of t2 drones meaning that a gila has 10 effective drones worth of hp on the field.
And that's kind of one way to deal with gurista ships.
Faction warfare pilot and solo/small gang PVP advocate
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Caleb Seremshur
The Atomic Fallout Kids
489
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Posted - 2015.02.28 05:12:03 -
[2] - Quote
FT Diomedes wrote:Aiyshimin wrote:This will achieve the goal of making Ishtars less useful, but unfortunately does nothing to make other ships useful. Range and speed are overpowered in EVE, and only doctrines with damage projection and mobility work.
In other words, people will just use the next platform that outranges others while remaining mobile, leaving whole shipclasses gathering dust in hangars.
This man understands the game.
Yeah but the point is "how long does it take to train for?".
What next? Lasers will be the next FOTM? That's a guaranteed couple of months SP from EVERYONE IN NULLSEC right there. The ferriswheel of OP spins some more, the only question is what setup will win the lottery next.
Faction warfare pilot and solo/small gang PVP advocate
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Caleb Seremshur
The Atomic Fallout Kids
490
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Posted - 2015.02.28 08:03:02 -
[3] - Quote
And that's why I've been saying for months to make it a heavy drone boat. Sentries will never be balanced until they're class limited to battlecruisers and battleships.
Faction warfare pilot and solo/small gang PVP advocate
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Caleb Seremshur
The Atomic Fallout Kids
492
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Posted - 2015.02.28 11:45:53 -
[4] - Quote
Lug Muad'Dib wrote:Nolak Ataru wrote:
Where did CCP say they are battleship weapons?
CCP Rise wrote:
This "Ishtar has bonuses to battleship weapons" line that keeps coming up is interesting. We talked about it some earlier here. There's parts of it that we can agree about but it's also something that makes drones interesting across all drone using/bonused ships. You could use the same argument to say that Dominix's shouldn't get bonuses to light drones or that Vexors shouldn't be able to use lights or heavies or sentries.
We feel that in general it's an interesting and positive part of drone design that they aren't fixed to ship sizes nearly as strictly as other weapon types. We just need to find ways to have balanced ships as well.
Well that's really cute but the evidence is overwhelming that this particular design philosophy was flawed at launch and it's sad to see it took this long for something to be done about it.
As for the comment about dominix having a bonus to light drones would it be fair to say that removing a light drone bonus from domi's would be a slippery slope that would see drone bays being removed outright or severely gimped for non-drone based ships? And then would we see weapon slots removed from drone boats? Where does it end?
There's all sorts of freaky **** possible with drone ships that we don't see on other vessels. Actually I'll qualify that: there's all kinds of freaky **** that can be done on ships with drone bays. How about Navy phoon with sentries, MJD and large artillery? Lock enemy at 50km, drop sentries, F, MJD at a relative angle away from the target, blast with artillery. Now they have a triangulated position and taking multiple damage types. All you need is something to hold tackle on the target (like a bubble) and it makes life easy.
Faction warfare pilot and solo/small gang PVP advocate
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Caleb Seremshur
The Atomic Fallout Kids
492
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Posted - 2015.02.28 14:36:33 -
[5] - Quote
The sickest irony about all this is that when heavy missiles were overpowered* CCP nerfed the missile and fundamentally broke every ship format that used them. Now we see the pendulum swinging and the heavy nerfs are still not coming. The range, power projection, selectable damage type, damage application and raw damage of the ishtar far outweighs anything I ever saw in those dark times.
I wonder if heavy missiles were returned to their previous stats under the current ship balancing would CFC and friends be quick to re-adopt drake fleets? Cerberus fleets? HML tengu fleets? Or has the meta evolved so far beyond that even a substantially cheaper setup for SRP like drakefleet would still not be warrented because coalitions have amongst other things so much money that you should always run the most cost effective fleet and that it would still be the ishtar?
Show me a time ever when drakes did 700dps to 100km. You simply can't. Show me a time where heavy missiles still worked in pvp when the firing ship was jammed or damped into uselessness. You can't. Show me a time where heavy missiles could ever compete with the sentry drone for attacking small craft at fleet engagement ranges? You can't.
And what about today? You can't firewall sentries. You can't put remote repairers on missiles in flight. You can't feasibly damp or jam every sentry drone on field. In my mind it is very clear, the only balanced drone ships out there are the guristas ships and only because neutralising one of the drones the host is using is gutting a large portion of its DPS. On an ishtar you maybe disable 20% of the ships damage output, on a rattlesnake jamming or TDing a sentry might very well cut 25-40% of the ships dps instantly.
Faction warfare pilot and solo/small gang PVP advocate
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Caleb Seremshur
Gladiators of Rage RAZOR Alliance
526
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Posted - 2015.03.31 03:32:40 -
[6] - Quote
One problem I've always had in fighting ishtars is that they're hard to jam. For a vessel that has an even less skillful weapons system than missiles I think they could suffer having lower than normal sensor strength, shorter lock range and be a bit slower. Drone aggressive state also needs reviewing because right now that's another totally broken feature that makes drones the best weapon system in the game.
Veteran and solo/small gang PVP advocate.
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